AI Insights · Timothy · July 2025
Top Basketball Games Performance in Oceania Q2 2025
Explore the performance trends of the leading basketball games in Oceania during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the top basketball games on the unified platform in Oceania showed varied performance trends. Here's a closer look at how these games fared during this period, based on data from Sensor Tower.
NBA 2K25 MyTEAM experienced significant growth in weekly revenue, peaking at around $32K by the end of June. Downloads fluctuated, reaching a high of approximately 3K in late June. The weekly active users increased from about 4K in early April to nearly 9K by the end of the quarter.
NBA 2K Mobile Basketball Game saw steady revenue growth, with a notable peak of $10K in early June. Weekly downloads reached approximately 3K in the same period, while active users consistently hovered around 5K.
Dunk City Dynasty showed a sharp increase in revenue, peaking at $12K in early June. Downloads surged to about 6.7K in late May, and active users increased significantly, reaching 14.8K during the same period.
Streetball Allstar: SHOWDOWN maintained stable revenue, with minor fluctuations around $1.5K. Downloads remained low, averaging around 100 per week, while active users slightly decreased towards the quarter's end.
Basketball Stars™: Multiplayer saw consistent revenue, peaking at $1K in late June. Downloads were stable at around 800 per week, and active users remained steady, averaging around 2.3K.
For more detailed insights and analysis, visit Sensor Tower's platform.